MMOexp Skull and Bones: Every faction choice carries weight
Hostility is a dynamic and reactive system. When you attack a faction’s convoy, raid one of Skull and Bones Silver its outposts, or interfere with its trade, your standing with that group begins to deteriorate. This isn’t a binary relationship — it escalates in levels. At first, the response is passive-aggressive: warning signals, cautious patrols, or minor skirmishes. But...
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