U4GM - UI/UX Analysis: 5 Design Wins and Fails in Warborne: Above Ashes – Solarbite
As a longtime gamer and UX designer, I was excited to dive into Warborne: Above Ashes – Solarbite, a strategy-heavy, sci-fi turn-based title that promises depth and spectacle. Naturally, I approached the game with a critical eye, curious to see how its UI/UX choices enhance—or hinder—the overall experience. Here are five areas where the game hits the mark, and five where it...
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